PROP DESIGNER / SCRIPTER
DYLAN BROWN
Second-Year Game Design Student

Coffee Shop Simulator VR
MY PORTFOLIO

01
Top Down Shooter
Game Prototype
Game Designer
'Ultraviolence' is a top-down shooter set in 1940's Germany. The player plays as an American super-soldier, whose mission it is to defeat and expel the Nazi hostiles from Germany. I was the sole designer and creator of this prototype and the design document that was used for pre-production.

3D Scene
PROP DESIGNER / MODELLER
This scene is referenced by Aztec imagery and likenesses. Consists of low-poly models that are inspired by Polygon Treehouse's 'Röki'. I took the role of the prop designer and created the

03
Block out Level Design
LEVEL DESIGNER
This level features block-out locations, combat and narrative sequences and of designs created through sketches in a pre-production plan.

04
Coffee Shop VR
Game Designer
'Coffee Shop VR' is a VR PC simulation game that allows the player to become a barista, serving customers, brewing hot drinks and earning money day by day.

05
Coffee Shop VR UI Resign
Game Designer / UI Designer
This is a redesign of the UI for 'Coffee Shop VR'. This involves a new monitor which allows the player to see different aspects of help, hints and menus for audio and graphical settings. This UI redesign also focused on the idea of onboarding and providing helpful advice in the form of visual imagery of pop-ups of text and outlines around objects.

06
No Measly Feat
Game Designer
'No Measly Feat' is a platformer which
features the main character, Riley,
who has been abducted by aliens.
Riley must make her way through
the alien spaceship dodging obstacles
and the alien's gaze.
​
This is a group project with 6 Game Designer students and 5 Animation students.

07
Ground Up!
Game Designer / Scripter
'Ground Up!' is a game where you play and take the role of a barista, serving waves of customers, filling out your café with furniture, equipment and earn money.